Good Vibes is a VR music visualizer where the player can interact with the instruments and items to affect the music and environment. This project was for my capstone class for the Simulation and Game Design program from the University of Baltimore.
I was the lead 3D artist for the project. I oversaw creating the environment and props. I also textured the violin, tambourine, synthesizers, and the audience.
The other members of my group:
Nicole Fleming: Particle Artist, Second 3D artist
Matthew Morgan: Main Programmer
Benjamin Feeney: Music Composer, Second Programmer, Video Editor
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